3D prop, personal / student project

Ice Cream Truck

Stylized 3D game vehicle

A stylized ice cream truck modeled from a reference sheet, unwrapped, and textured for use as a game prop, taken from Maya modeling through to a final Substance Painter render.

My role
3D modeling UV unwrapping Texturing Lighting & rendering
Tools
Maya Arnold Substance Painter
Ice cream truck final render
01

3D modeling

Built up in Maya: proportions blocked out, geometry refined into the final shape, then checked from every angle.

Ice cream truck 3D model, front three quarter wireframe view
Ice cream truck 3D model, rear three quarter wireframe view
Ice cream truck 3D model, side view with service window open
Ice cream truck 3D model, side profile view
Ice cream truck 3D model, back view
Ice cream truck 3D model, front three quarter shaded view
02

Modeling & UV

The finished model, rendered from four angles, then unwrapped for texturing.

Ice cream truck render, front three quarter view with service window open
Ice cream truck render, front view
Ice cream truck render, front three quarter view
Ice cream truck render, rear three quarter view
Ice cream truck UV map
UV layout for the full model.
03

Texturing & final renders

Textured in Substance Painter, then rendered as the final presentation pass.

Substance Painter texturing workspace
Texturing in Substance Painter.
Final render, front three quarter
Final render, rear three quarter
Final render, front view
Final render, rear view